Jump to content

Alphabet Synthesis Machine

From Wikipedia, the free encyclopedia
A character produced by the Alphabet Synthesis Machine

The Alphabet Synthesis Machine (2002) is a work of interactive art which makes use of genetic algorithms to "evolve" a set of glyphs similar in appearance to a real-world alphabet. Users create initial glyphs and the program takes over. As the creators of the project put it, their goal was "to bring about the specific feeling of semi-sense one experiences when one recognizes—- but cannot read—- the unfamiliar writing of another culture."[1] The project was developed by Golan Levin, a new-media artist, in collaboration with Cassidy Curtis[2] and Jonathan Feinberg.

Notes

[edit]
  1. ^ "Alphabet Synthesis | Explanation and blogging about various features to those who are curious about alphabetic synthesis".
  2. ^ Shachtman, Noah. "Digging Down Deep for Graffiti". Wired.

References

[edit]
[edit]